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Mike Preuß

IS department prominently featured in "Blue Byte goes Campus" initiative

Last semesters project seminar "Balancing in Games" was part of the "Blue Byte goes Campus" initiative that is targetted to foster collaborations between the games company universities in its vicinity. A new video demonstrates and explains how such collaborations can be profitable for both sides, and it summarizes the experiences of the company with several universities during the last semesters. The departments' project seminar is featured in the third part under the headline "research" because we have established a new method that integrates manual and automated balancing approaches into one process, taking in practical game design considerations into account. Our results will also be presented at the Computational Intelligence and Games conference 2016 in Greece: http://cig16.image.ece.ntua.gr/ .


 


Link to video (German only): https://youtu.be/fMmZFWxQKNU


General Information about the Initiative: https://bluebyte.ubisoft.com:443/de/blog/mit-hochschulen-im-dialog-blue-byte-goes-campus


The project seminar took place in the Winter term 2015/2016 and  has been supervised by Mike Preuss (Information Systems and Statistics group of Prof. Trautmann) and Nicolas Pflanzl (Computer Science group of Prof. Vossen), with help from Vanessa Volz (Algorithm Engineering group at TU Dortmund).