A Novel Serious Game for Trust-Related Data Collection in Supply Chains

Niemann Marco, Elischberger Frederik, Diedam Pia, Hopkins Jorge, Thapa Rewat, de Siqueira Braga Diego, Hellingrath Bernd, Lins Anthony, Raffaele Rennan Cavalcante, de L. Neto Fernando Buarque


Abstract
Trust is considered an essential factor to develop and maintain business and supply chain relationships. However, it is hard to investigate its mechanisms due to the lack of supply chain trust-related datasets. This lack forces researchers to use artificially and often self-generated datasets which limit the validity of results and comparability with different approaches. Striving for the generation of less artificial trust datasets, this paper presents a novel serious game to gather trust information in a B2B supply chain setting.

Keywords
Serious games; Trust; Supply chains; Behavioral Experiment; Data analytics; Docker; Online game; Multiplayer Game



Publication type
Research article in proceedings (conference)

Peer reviewed
Yes

Publication status
Published

Year
2017

Conference
Joint International Conference on Serious Games

Venue
Valencia, Spain

Book title
Serious Games

Editor
Alcañiz Mariano, Göbel Stefan, Ma Minhua, Fradinho Oliveira Manuel, Baalsrud Hauge Jannicke, Marsh Tim

Volume
10622

Title of series
Lecture Notes in Computer Science

Publisher
Springer International Publishing

Place
Cham

Language
English

ISSN
0302-9743

ISBN
978-3-319-70111-0

DOI

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