Designing Serious Games for Citizen Engagement in Public Service Processes
Keywords
eGovernment; Public Services Process Design; Serious Games; Game Design
Cite as
Pflanzl, N., Classe, T., Araujo, R., & Vossen, G. (2016). Designing Serious Games for Citizen Engagement in Public Service Processes. In Proceedings of the 9th Workshop on Business Process Management and Social Software (BPMS2 2016), Rio de Janeiro, Brasilien.Details
Publication type
Research article in proceedings (conference)
Peer reviewed
Yes
Publication status
Published
Year
2016
Conference
9th Workshop on Business Process Management and Social Software (BPMS2 2016)
Venue
Rio de Janeiro, Brasilien
Language
English