Automatic camera control: A dynamic multi-objective perspective

Burelli P., Preuss M.


Abstract
Automatically generating computer animations is a challenging and complex problem with applications in games and film production. In this paper, we investigate how to translate a shot list for a virtual scene into a series of virtual camera configurations — i.e automatically controlling the virtual camera. We approach this problem by modelling it as a dynamic multi-objective optimisation problem and show how this metaphor allows a much richer expressiveness than a classical single objective approach. Finally, we showcase the application of a multiobjective evolutionary algorithm to generate a shot for a sample game replay and we analyse the results.



Publication type
Research article in proceedings (conference)

Peer reviewed
Yes

Publication status
Published

Year
2014

Conference
17th European Conference on Applications of Evolutionary Computation, EvoApplications 2014

Venue
Granada, Espania

Book title
Applications of Evolutionary Computation - 17th European Conference, EvoApplications 2014, Revised Selected Papers

Start page
361

End page
373

Volume
8602

Title of series
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

Publisher
Springer Verlag

Language
English

ISSN
0302-9743

ISBN
9783662455227

DOI

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