The Use of Virtual Reality to Drive Innovations. VRE-IP Experiment

Skrupskaya Y., Skibina V., Taratukhin V., Kozlova E.


Abstract
In the context of widespread digitalization of businesses and academia due to COVID-19, the new effective tool has become necessary to drive innovations. This paper observes the international scientific experiment VRE-IP that tested the hypothesis of the advantages of using virtual reality for teamwork, creativity, and innovation. VRE-IP experiment was based on design thinking methodology and supported SAP innovation process. The analysis of the trends of using virtual reality for educational and business development goals, and VRE-IP experiment revealed that employing virtual reality technology to organize workshops, distant meetings, plenary reports, and other tasks is exceptionally efficient, improves the engagement rate and creativity and contributes to the process of innovative ideas stimulation. The experiment also demonstrated the need for building a hybrid model for teamwork. The combination of traditional teamwork instruments and virtual technologies is proposed as the most sustainable and systematic model for online collaboration at the current stage of technological development.

Keywords
Digital transformation; Design thinking; Virtual reality



Publication type
Forschungsartikel (Zeitschrift)

Peer reviewed
Yes

Publication status
Published

Year
2022

Conference
2nd International Conference on Information Systems and Design, ICID 2021

Journal
Communications in Computer and Information Science

Volume
1539

Pages range
336-345

Publisher
Springer Science and Business Media Deutschland GmbH

Language
English

ISSN
1865-0929

ISBN
9783030954932

DOI

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