Next-Gen Design thinking for management education. Project-based and Game-oriented methods are critical ingredients of success
Keywords
Management Education, Design thinking, Gamification, Project - based methods
Cite as
Taratukhin, V., Pulyavina, N., & Becker, J. (2020). Next-Gen Design thinking for management education. Project-based and Game-oriented methods are critical ingredients of success. In Smith, A., Smith, D., Cassidy, C., Maryott, K., Magnuson, R., Scherpereel, C., & , (Eds.), Developments in Business Simulation and Experiential Learning (pp. 261–265). United States: Association for Business Simulation and Experiential learning (ABSEL).Details
Publication type
Research article in proceedings (conference)
Peer reviewed
Yes
Publication status
Published
Year
2020
Conference
47th Annual ABSEL Conference (The Association for Business Simulation and Experiential Learning Conference)
Venue
The University of Pittsburgh, Pittsburgh, USA
Volume
47
Book title
Developments in Business Simulation and Experiential Learning
Editor
Smith, Alex; Smith, Darci; Cassidy, Chris; Maryott, Kiersten; Magnuson, Ron; Scherpereel, Christopher;
Start page
261
End page
265
Publisher
Association for Business Simulation and Experiential learning (ABSEL)
Place
United States
Language
English