Designing Serious Games for Citizen Engagement in Public Service Processes
Schlüsselwörter
eGovernment; Public Services Process Design; Serious Games; Game Design
Zitieren als
Pflanzl, N., Classe, T., Araujo, R., & Vossen, G. (2016). Designing Serious Games for Citizen Engagement in Public Service Processes. In Proceedings of the 9th Workshop on Business Process Management and Social Software (BPMS2 2016), Rio de Janeiro, Brasilien.Details
Publikationstyp
Forschungsartikel in Sammelband (Konferenz)
Begutachtet
Ja
Publikationsstatus
Veröffentlicht
Jahr
2016
Konferenz
9th Workshop on Business Process Management and Social Software (BPMS2 2016)
Konferenzort
Rio de Janeiro, Brasilien
Sprache
Englisch