An Integrated Process for Game Balancing

Beyer Marlene, Agureikin Aleksandr, Anokhin Alexander, Laenger Christoph, Nolte Felix, Winterberg Jonas, Renka Marcel, Rieger Martin, Pflanzl Nicolas, Preuss Mike, Volz Vanessa

Zitieren als

Beyer, M., Agureikin, A., Anokhin, A., Laenger, C., Nolte, F., Winterberg, J., Renka, M., Rieger, M., Pflanzl, N., Preuss, M., & Volz, V. (2016). An Integrated Process for Game Balancing. In Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG 2016), Santorini, Greece. (accepted / in press (not yet published))

Details

Publikationstyp
Forschungsartikel in Sammelband (Konferenz)

Begutachtet
Ja

Publikationsstatus
accepted / in press (not yet published)

Jahr
2016

Konferenz
IEEE Conference on Computational Intelligence and Games (CIG 2016)

Konferenzort
Santorini, Greece

Sprache
Englisch