An Integrated Process for Game Balancing
Zitieren als
Beyer, M., Agureikin, A., Anokhin, A., Laenger, C., Nolte, F., Winterberg, J., Renka, M., Rieger, M., Pflanzl, N., Preuss, M., & Volz, V. (2016). An Integrated Process for Game Balancing. In Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG 2016), Santorini, Greece. (accepted / in press (not yet published))Details
Publikationstyp
Forschungsartikel in Sammelband (Konferenz)
Begutachtet
Ja
Publikationsstatus
accepted / in press (not yet published)
Jahr
2016
Konferenz
IEEE Conference on Computational Intelligence and Games (CIG 2016)
Konferenzort
Santorini, Greece
Sprache
Englisch